WSCG '2016: Short Papers Proceedings Domovská stránka kolekce Zobrazit statistiky

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Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 21 až 40 z 46
Petrović, Veljko B. , Ivetić, Dragan
Visual impairment simulation for inclusive interface design

Bouzidi, Samah , Baldacci, Fabien , Ben Amar, Chokri
3D segmentation of the tracheobronchial tree using multiscale morphology enhancement filter

Mueller-Roemer, J. S. , Altenhofen, C.
JIT-compilation for interactive scientific visualization

Chembaev, Victor D. , Zheltov, Victor S. , Budak, Vladimir P. , Notfulin, Renata S.
Relation of instant radiosity method with local estimations of Monte Carlo method

Malawski, Filip , Gałka, Jakub
Framework for automated customer service in sign language

Wang, Chen , Miller, David , Brown, Iain , Jiang, Yang
Public participation to support wind energy development: the role of 3D GIS and virtual reality

Goncharenko, Igor , Svinin, Mikhail
A haptic simulator for studying rest-to-rest reaching movements in dynamic environments

Sai, Sergey V. , Sorokin, Nikolay Yu. , Shoberg, Anatoly G.
Segmentation of fine details in the CIELAB

Palaskas, Christos , Rogotis, Savvas , Ioannidis, Dimos , Tzovaras, Dimitrios , Likothanassis, Spiros
Infrared-based object classification for the surveillance of valuable infrastructure

Egorow, Olga , Wendemuth, Andreas
Detection of challenging dialogue stages using acoustic signals and biosignals

Kopenkov, V. N.
Development of computational procedure of local image processing, based on the usage of hierarchical regression

Wong, Kin Hong , Kam, Ho Chuen , Yu, Ying Kin , Lo, Sheung Lai , Tsui, Kwan Pang , Yau, Hing Tuen
An efficient 3-D environment scanning method

Kim, Jung-Bum , Choi, Joon-Hyun , Ahn, Sang-Jun , Park, Chan-Min
Low latency rendering in augmented reality based on head movement

Dorsaf, Sebai , Chaieb, Faten , Ghorbel, Faouzi
Efficient B-spline wavelets based dictionary for depth coding and view rendering

Pietroni, Eva , Pagano, Alfonsina , Poli, Caterina
Tiber Valley Virtual Museum: user experience evaluation in the National Etruscan Museum of Villa Giulia

Hernando, Roger , Chica, Antoni , Vazquez, Pere-Pau
Optimized skin rendering for scanned models

Jabłoński, Szymon , Martyn, Tomasz
Real-time rendering of continuous levels of detail for sparse voxel octrees

Torner, Jordi , Alpiste, Francesc , Brigos, Miguel
Virtual reality application to improve spatial ability of engineering students

Cook, Harrison , Vinh Nguyen, Quang , Simoff, Simeon , Lin Huang, Mao
Enabling gesture interaction with 3D point cloud

Odaker, Thomas , Kranzlmueller, Dieter , Volkert, Jens
View-dependent triangle mesh simplification using GPU-accelerated vertex removal

Záznamy kolekce (řazeno podle Datum zaslání v sestupně pořadí): 21 až 40 z 46