Title: | Square root of 3 subdivision and 3 connected meshes with creases, boundaries and holes |
Authors: | Guillot, Olivier Gourret, Jean-Paul |
Citation: | WSCG '2006: Posters proceedings: The 14-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2006 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 31 – February 2, 2006, p. 13-14. |
Issue Date: | 2006 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2006/Papers_2006/Poster/!WSCG2006_Poster_Proceedings_Final.pdf http://hdl.handle.net/11025/864 |
ISBN: | 80-86943-04-6 |
Keywords: | mřížky;trojúhelníkové mřížky |
Keywords in different language: | meshes;triangular meshes |
Abstract: | A project of surface meshing for still and animated images and associated software has been developed at L3i for several years. The software ([KG04]) implements a meshing technique of deformable objects based on triangular meshes or on polygons with only 3 connected vertices. In this paper, we present a technique of subdivision of triangular meshes and its adaptation to 3 connected meshes. The technique insures Cn continuity (n = 1 or 2), takes into account discontinuities such as creases, darts and boundaries, and allows approximation or interpolation of surfaces. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG '2006: Posters proceedings |
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File | Description | Size | Format | |
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Guillot.pdf | 306,83 kB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/864
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