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dc.contributor.authorHufnagel, Roland
dc.contributor.authorHeld, Martin
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-02-05T11:36:43Z
dc.date.available2013-02-05T11:36:43Z
dc.date.issued2012
dc.identifier.citationJournal of WSCG. 2012, vol. 20, no. 3, p. 205-216.en
dc.identifier.issn1213–6972 (hardcopy)
dc.identifier.issn1213–6980 (CD-ROM)
dc.identifier.issn1213–6964 (on-line)
dc.identifier.urihttp://wscg.zcu.cz/WSCG2012/!_2012-Journal-Full-3.pdf
dc.identifier.urihttp://hdl.handle.net/11025/1082
dc.description.abstractThe rendering of participating media still forms a big challenge for computer graphics. This remark is particularly true for real-world clouds with their inhomogeneous density distributions, large range of spatial scales and different forms of appearance. We survey techniques for cloud visualization and classify them relative to the type of volume representation, lighting and rendering technique used. We also discuss global illumination techniques applicable to the generation of the optical effects observed in real-world cloud scenes.en
dc.format12 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectvykreslovánícs
dc.subjectglobální osvětlenícs
dc.subjectoblačnostcs
dc.titleA survey of cloud lighting and rendering techniquesen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedrenderingen
dc.subject.translatedglobal illuminationen
dc.subject.translatedclouden
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:Number 3 (2012)

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