Full metadata record
DC poleHodnotaJazyk
dc.contributor.authorLee, Seok Won
dc.contributor.authorNestler, Andreas
dc.contributor.editorCunningham, Steve
dc.contributor.editorSkala, Václav
dc.date.accessioned2014-04-25T10:35:38Z
dc.date.available2014-04-25T10:35:38Z
dc.date.issued2008
dc.identifier.citationWSCG '2008: Communication Papers: The 16-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, February 4 - 7, 2008, p. 269-276.en
dc.identifier.isbn978-80-86943-16-9
dc.identifier.urihttp://wscg.zcu.cz/wscg2008/Papers_2008/short/!_WSCG2008_Short_final.zip
dc.identifier.urihttp://hdl.handle.net/11025/11132
dc.description.abstractIn this paper, a novel approach to 5 axis NC milling simulation using GPU is presented. Modelling swept volumes (SV) of a milling tool that undergoes a translational and rotational motion is based on the idea behind Gauss maps. The main process is that it 1) transforms the tool shape and the moving direction of the tool from Euclidean space into an unit sphere by means of Gauss function and gets the spherical domains which are called Tool map (T-Map) and Contact map (C-Map) respectively 2) finds an intersection region of T-Map with C-Map and 3) transforms intersected region inversely into Euclidean space to get the envelope profile of the tool at prescribed instant time. As of now, Graphics Processing Unit (GPU) in graphics hardware is being developed more drastically as compared with Central Processing Unit (CPU). To achieve our purpose of updating the work piece GPU is exploited as follows: 1) SV is rendered using graphics hardware (Model building) 2) color and depth information is read back from the frame buffer in GPU to CPU (sampling) 3) at last, the updated work piece is built based on extracted data (surface reconstruction).en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesWSCG '2008: Communication Papersen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectnumericky řízené frézovánícs
dc.subjectzdvihový objemcs
dc.subjectGaussova mapacs
dc.subjectsimulacecs
dc.subjectprogramování grafických procesorůcs
dc.title5 Axis Milling Simulation using a Swept Volume via Gauss Mapen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatednumerical control millingen
dc.subject.translatedswept volumeen
dc.subject.translatedGaussian mapen
dc.subject.translatedsimulationen
dc.subject.translatedgraphic processing units programmingen
dc.type.statusPeer-revieweden
dc.type.driverinfo:eu-repo/semantics/conferenceObjecten
dc.type.driverinfo:eu-repo/semantics/publishedVersionen
Vyskytuje se v kolekcích:WSCG '2008: Communication Papers

Soubory připojené k záznamu:
Soubor Popis VelikostFormát 
Lee.pdfPlný text725,43 kBAdobe PDFZobrazit/otevřít


Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam: http://hdl.handle.net/11025/11132

Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.