Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Loke, Robert Edward | |
dc.contributor.author | Jansen, Frederik W. | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-05-12T07:31:18Z | |
dc.date.available | 2014-05-12T07:31:18Z | |
dc.date.issued | 2007 | |
dc.identifier.citation | WSCG '2007: Short Communications Proceedings: The 15th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2007 in co-operation with EUROGRAPHICS: University of West Bohemia, Plzen, Czech Republic, January 29 – February 1, 2007, p. 103-110. | en |
dc.identifier.isbn | 978-80-86943-02-2 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2007/Papers_2007/short/!WSCG2007_Short_Proceedings_Final-Part_1.zip | |
dc.identifier.uri | http://hdl.handle.net/11025/11169 | |
dc.description.abstract | Discretized Marching Cubes (DMC) is a standard method in computer graphics and visualization for constructing 3D surfaces in data represented on a regular grid. After thresholding, it builds high-resolution surfaces by tiling surface patches halfway between objects and background in the data. This paper shows that if surfaces are built locally, in a high-resolution sub-grid of a cell instead of directly in a cell, sharp surfaces can be generated in order to preserve concave and convex object features. The main advantage is the improved geometric models that are extracted. This makes lower approximation errors and lower triangle counts possible. | en |
dc.format | 8 s., 1 prezentace | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | en |
dc.relation.ispartofseries | WSCG '2007: Short Communications Proceedings | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | počítačová grafika | cs |
dc.subject | rekonstrukce ploch | cs |
dc.subject | volumetrické objekty | cs |
dc.subject | počítačem podporované projektování | cs |
dc.subject | výpočetní geometrie | cs |
dc.subject | zpracování obrazu | cs |
dc.title | Maintaining Sharp Features in Surface Construction for Volumetric Objects | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | computer graphics | en |
dc.subject.translated | surface reconstruction | en |
dc.subject.translated | volumetric objects | en |
dc.subject.translated | computer aided design | en |
dc.subject.translated | computational geometry | en |
dc.subject.translated | image processing | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2007: Short Communications Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Loke.pdf | Plný text | 1,44 MB | Adobe PDF | Zobrazit/otevřít |
Loke_prezentace.ppt | Prezentace | 2,07 MB | Microsoft Powerpoint | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/11169
Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.