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DC poleHodnotaJazyk
dc.contributor.authorMéndez-Feliu, Álex
dc.contributor.authorSbert, Mateu
dc.contributor.authorSzirmay-Kalos, László
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-02-27T09:02:00Z
dc.date.available2013-02-27T09:02:00Z
dc.date.issued2006
dc.identifier.citationJournal of WSCG. 2006, vol. 14, no. 1-3, p. 97-104.en
dc.identifier.isbn80-86943-09-7
dc.identifier.issn1213-6972 (hardcopy)
dc.identifier.issn1213-6964 (online)
dc.identifier.issn1213-6980 (CD-ROM)
dc.identifier.urihttp://wscg.zcu.cz/wscg2007/Papers_2007/journal/!WSCG2007_Journal_Final.zip
dc.identifier.urihttp://hdl.handle.net/11025/1353
dc.description.abstractRendering an animation in a global illumination framework is a very costly process. Each frame has to be computed with high accuracy to avoid both noise in a single frame and flickering from frame to frame. Recently an efficient solution has been presented for camera animation, which reused the results computed in a frame for other frames via reprojection of the first hits of primary rays. This solution, however, is biased since it does not take into account the different probability densities that generated the different contributions to a pixel. In this paper we present a correct, unbiased solution for frame reuse. We show how the different contributions can be combined into an unbiased solution using multiple importance sampling. The validity of our solution is tested with an animation using path-tracing technique, and the results are compared with both the classic independent approach and the previous unweighted, biased, solution.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherVáclav Skala - UNION Agencycs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© Václav Skala - UNION Agencycs
dc.subjectkamerová animacecs
dc.subjectsledování paprskucs
dc.subjectglobální osvětlenícs
dc.subjectsledování cestycs
dc.titleReusing frames in camera animationen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedcamera animationen
dc.subject.translatedray tracingen
dc.subject.translatedglobal illuminationen
dc.subject.translatedpath tracingen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:Number 1-3 (2006)

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