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DC poleHodnotaJazyk
dc.contributor.authorGuthe, Michael
dc.contributor.authorKlein, Reinhard
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-04-11T11:32:11Z
dc.date.available2013-04-11T11:32:11Z
dc.date.issued2003
dc.identifier.citationJournal of WSCG. 2003, vol. 11, no. 1-3.en
dc.identifier.issn1213-6972
dc.identifier.urihttp://hdl.handle.net/11025/1643
dc.identifier.urihttp://wscg.zcu.cz/wscg2003/Papers_2003/B13.pdf
dc.description.abstractRendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of this surface type. Most existing approaches transform the NURBS surfaces into polygonal representation and build static levels of detail. Unfortunately, algorithms which keep the NURBS representation and generate view-dependent LOD on the fly suffer from the problem, that they only calculate the geometric error of an approximation, but no care is taken of the illumination artifacts introduced by the chosen view-dependent triangulation. Normal maps have proven to be very accurate in providing better visual quality without increasing the complexity of the geometry itself and thus solving this problem, but need much memory to store the normal textures. In this paper we present a novel approach to apply normal maps to view-dependent NURBS rendering with small memory and computational overhead. Additionally, we apply our approach to render isophotes and environment maps such as reflection lines on view dependent triangulations with high visual fidelity.en
dc.format8 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherUNION Agency – Science Presscs
dc.relation.ispartofseriesJournal of WSCGen
dc.rights© UNION Agency – Science Presscs
dc.subjectvykreslovánícs
dc.subjectnormální mapycs
dc.subjectmapování prostředícs
dc.subjectNURBScs
dc.titleEfficient NURBS rendering using view-dependent LOD and normal mapsen
dc.typečlánekcs
dc.typearticleen
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedrenderingen
dc.subject.translatednormal mapsen
dc.subject.translatedenvironment mappingen
dc.subject.translatedNURBSen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:Volume 11, number 1-3 (2003)

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