Title: Building 3D object representation using SURF local features
Authors: Jaszuk, Marek
Szostek, Grażyna
Starzyk, Janusz A.
Citation: WSCG 2015: poster papers proceedings: 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 105-113.
Issue Date: 2015
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
URI: wscg.zcu.cz/WSCG2015/CSRN-2503.pdf
ISBN: 978-80-86943-67-1
ISSN: 2464-4617
Keywords: vizuální rekonstrukce;vizuální paměť;SURF deskriptory
Keywords in different language: visual reconstruction;visual memory;SURF descriptors
Abstract: The paper discusses an approach to create 3D representation of physical objects. The aim is creating a visual representation of an object, which allows for robust recognition, irrespectively of the distance and the direction of observation. The approach uses a set of rotational views of an object, which are transformed into a set of keypoints using the SURF visual feature detector. The key points are then collected to build a 3D model of the object. Such representation allows both for recognizing the objects based on local characteristics, and distinguishing different global geometry transformations that are needed to recognize the object in its 3D environment.
Rights: © Václav Skala - Union Agency
Appears in Collections:WSCG 2015: Poster Papers Proceedings

Files in This Item:
File Description SizeFormat 
Jaszuk.pdfPlný text2,97 MBAdobe PDFView/Open

Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/29576

Items in DSpace are protected by copyright, with all rights reserved, unless otherwise indicated.