Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Trapp, Matthias | |
dc.contributor.author | Döllner, Jürgen | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2014-01-08T06:32:25Z | |
dc.date.available | 2014-01-08T06:32:25Z | |
dc.date.issued | 2013 | |
dc.identifier.citation | Journal of WSCG. 2013, vol. 21, no. 1, p. 89-96. | en |
dc.identifier.issn | 1213–6972 (hardcopy) | |
dc.identifier.issn | 1213-6980 (CD-ROM) | |
dc.identifier.issn | 1213–6964 (on-line) | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2013/!_2013_J_WSCG-1.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/6874 | |
dc.description.abstract | The concept of clipping planes is well known in computer graphics and can be used to create cut-away views. But clipping against just analytical defined planes is not always suitable for communicating every aspect of such visualization. For example, in hand-drawn technical illustrations, artists tend to communicate the difference between a cut and a model feature by using non-regular, sketchy cut lines instead of straight ones. To enable this functionality in computer graphics, this paper presents a technique for applying 2.5D clip-surfaces in real-time. Therefore, the clip plane equation is extended with an additional offset map, which can be represented by a texture map that contains height values. Clipping is then performed by varying the clip plane equation with respect to such an offset map. Further, a capping technique is proposed that enables the rendering of caps onto the clipped area to convey the impression of solid material. It avoids a re-meshing of a solid polygonal mesh after clipping is performed. Our approach is pixel precise, applicable in real-time, and takes fully advantage of graphics accelerators. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - Union Agency | cs |
dc.relation.ispartofseries | Journal of WSCG | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | technická vizualizace | cs |
dc.subject | 3D vizualizace | cs |
dc.subject | real-time vykreslování | cs |
dc.subject | ořezové roviny | cs |
dc.title | 2.5D Clip-Surfaces for Technical Visualization | en |
dc.type | článek | cs |
dc.type | article | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | technical visualization | en |
dc.subject.translated | 3D visualization | en |
dc.subject.translated | real-time rendering | en |
dc.subject.translated | clipping planes | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | Volume 21, Number 1 (2013) |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Trapp.pdf | Plný text | 10,71 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/6874
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