Title: Texture painting from video
Authors: Hu, Jinhui
You, Suya
Neumann, Ulrich
Citation: Journal of WSCG. 2005, vol. 13, no. 3, p. 119-125.
Issue Date: 2005
Publisher: Václav Skala - UNION Agency
Document type: článek
URI: http://wscg.zcu.cz/WSCG2005/Papers_2005/Journal/!WSCG2005_Journal_Final.pdf
ISSN: 1213–6964 (online)
1213–6980 (CD-ROM)
1213–6972 (hardcover)
Keywords: deformace obrazu;registrace obrazu
Keywords in different language: image warping;image registration
Abstract: Texture mapping is an important research topic in computer graphics. Traditional static texture-maps are limiting for capturing a dynamic and up-to-date picture of the environment. This paper presents a new technique called texture painting from video. By employing live video as the texture resource, we are not only able to create an accurate and photo-realistic rendering of the scene, but also can support dynamic spatio-temporal update in the structure of texture model, database, and rendering system. We present our approaches towards the system requirements and experimental results for both simulation and real datasets.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 13, Number 1-3 (2005)

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/1449

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