Title: Shape from silhouette: image pixels for marching cubes
Authors: Mercier, Bruno
Meneveaux, Daniel
Citation: Journal of WSCG. 2005, vol. 13, no. 3, p. 112-118.
Issue Date: 2005
Publisher: Václav Skala - UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/WSCG2005/Papers_2005/Journal/!WSCG2005_Journal_Final.pdf
http://hdl.handle.net/11025/1453
ISSN: 1213–6964 (online)
1213–6980 (CD-ROM)
1213–6972 (hardcover)
Keywords: geometrická rekonstrukce;tvar ze siluety;pochodující kostky
Keywords in different language: geometry reconstruction;shape from silhouette;marching cubes
Abstract: In this paper, we propose to use image pixels for geometry reconstruction with a shape from silhouette approach. We aim at estimating shape and normal for the surface of a single object seen through calibrated images. From the voxelbased shape obtained with the algorithm proposed by R. Szeliski in [18], our main contribution concerns the use of image pixels together with marching cubes for constructing a triangular mesh. We also provide a mean for estimating a normal inside each voxel with two different methods: (i) using marching cubes triangles and (ii) using only voxels. As seen in the results, our method proves accurate even for real objects acquired with a usual camera and an inexpensive acquisition system.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 13, Number 1-3 (2005)

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