Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Šporka, Adam J. | |
dc.contributor.author | Slavík, Pavel | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2015-04-03T11:16:53Z | - |
dc.date.available | 2015-04-03T11:16:53Z | - |
dc.date.issued | 2000 | |
dc.identifier.citation | WSCG '2000: Conference proceeding: The 8th International Conference in Central Europe on Computers Graphics, Visualization and Interaktive Digital Media '2000 in cooperation with EUROGRAPHICS and IFIP WG 5.10: University of West Bohemia, Plzen, Czech republic, February 7 - 10, 2000, p. 330-336. | en |
dc.identifier.isbn | 80-7082-612-6 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2000/Papers_2000/W41.zip | |
dc.identifier.uri | http://hdl.handle.net/11025/15473 | |
dc.description.abstract | There are many methods that allow generate realistic 3D acoustic scenes. By means of new technologies it is possible to achieve a high level of realism. In many applications, the pictures are enhanced by sounds generated in 3D environment. This creates more realistic impression for the user. There are many methods that allow us to generate 3D sound and in such a way create high degree of reality in synthetic scenes. Nevertheless when generating sound in 3D environment, it is necessary to have relatively detailed information about the sound characteristics of the scene. Due to the complexity of this information it is necessary to visualize the sound distribution in the space where the sound will be generated. This paper describes a system of visualization of the impulse response of given acoustic environment whose development is one of our current research projects. We notice here its purpose, principles of implementation and basic applications. | en |
dc.format | 7 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | University of West Bohemia | en |
dc.relation.ispartofseries | WSCG '2000: Conference proceeding | en |
dc.rights | © University of West Bohemia | en |
dc.subject | geometrické algoritmy | cs |
dc.subject | počítačová grafika | cs |
dc.subject | vizualizace | cs |
dc.subject | virtuální akustika | cs |
dc.title | Visualization of Impulse Reponse of Virtual Accoustic Environments | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | geometric algorithms | en |
dc.subject.translated | computer graphics | en |
dc.subject.translated | visualization | en |
dc.subject.translated | virtual acoustics | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2000: Conference proceeding |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Sporka.pdf | Plný text | 1,68 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/15473
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