Title: | 3D object metamorphosis through energy minimisation |
Authors: | Korfiatis, Ioannis Paker, Yakup |
Citation: | Journal of WSCG. 1997, vol. 5, no. 1-3, p. 232-241. |
Issue Date: | 1997 |
Publisher: | Václav Skala - UNION Agency |
Document type: | článek article |
URI: | http://wscg.zcu.cz/wscg1997/wscg97.htm http://hdl.handle.net/11025/15899 |
ISSN: | 1213-6972 (print) 1213-6980 (CD-ROM) 1213-6964 (online) |
Keywords: | počítačová animace;proměna objektu;fyzicky založené algoritmy;nejkratší cesta;rekonstrukce povrchu z plochých kontur |
Keywords in different language: | computer animation;object metamorphosis;physically based algorithms;shortest path;surface reconstruction from planar contours |
Abstract in different language: | This paper presents a technique for smoothly blending some special categories of three dimensional polygonal objects. Polygon blending is usually considered a two-part process: generating vertex correspondences and interpolating between corresponding vertices to create the intermediate polygons. This paper considers the problem of automatic vertex correspondence determination. The proposed algorithm is based on the work of Sederberg and Greenwood [SED92]. The resulting solution tends to associate regions of the two objects which look alike. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | Volume 5, number 1-3 (1997) |
Files in This Item:
File | Description | Size | Format | |
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Korfatis_97.pdf | Plný text | 1,42 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/15899
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