Title: 3D object metamorphosis through energy minimisation
Authors: Korfiatis, Ioannis
Paker, Yakup
Citation: Journal of WSCG. 1997, vol. 5, no. 1-3, p. 232-241.
Issue Date: 1997
Publisher: Václav Skala - UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/wscg1997/wscg97.htm
http://hdl.handle.net/11025/15899
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Keywords: počítačová animace;proměna objektu;fyzicky založené algoritmy;nejkratší cesta;rekonstrukce povrchu z plochých kontur
Keywords in different language: computer animation;object metamorphosis;physically based algorithms;shortest path;surface reconstruction from planar contours
Abstract in different language: This paper presents a technique for smoothly blending some special categories of three dimensional polygonal objects. Polygon blending is usually considered a two-part process: generating vertex correspondences and interpolating between corresponding vertices to create the intermediate polygons. This paper considers the problem of automatic vertex correspondence determination. The proposed algorithm is based on the work of Sederberg and Greenwood [SED92]. The resulting solution tends to associate regions of the two objects which look alike.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 5, number 1-3 (1997)

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