Title: RaFSi – a FastWatershed algorithm based on rainfalling simulation
Authors: Stoev, Stanislav L.
Citation: Journal of WSCG. 2000, vol. 8, no. 1-3.
Issue Date: 2000
Publisher: Václav Skala - UNION Agency
Document type: článek
article
URI: http://wscg.zcu.cz/wscg2000/wscg_2000_program.htm
http://hdl.handle.net/11025/15964
ISSN: 1213-6972 (print)
1213-6980 (CD-ROM)
1213-6964 (online)
Keywords: rozvodí transformace;simulace deště;segmentace obrazu;geodetické rekonstrukce;povodí
Keywords in different language: watershed transformation;rainfalling simulation;image segmentation;geodesic reconstruction;watersheds
Abstract in different language: In this paper, we present a fast watershed algorithm based on the rainfalling simulation. We present the various techniques and data structures utilized in our approach. Throughout this work, the processing of large data sets (images as well as volume data) is especially emphasized. The results’ correctness, the fast execution time, and the memory requirements are discussed in detail. First we introduce a sequential algorithm and discuss the cases, where the known algorithm produces erroneous results. Afterwards, the presented watershed algorithm is compared with immersion based watershed algorithms with respect to running time and memory requirements.
Rights: © Václav Skala - UNION Agency
Appears in Collections:Volume 8, number 1-3 (2000)

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