Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Jelínek, I. | |
dc.contributor.author | Berka, R. | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2015-09-29T08:12:25Z | |
dc.date.available | 2015-09-29T08:12:25Z | |
dc.date.issued | 1995 | |
dc.identifier.citation | Journal of WSCG. 1995, vol. 3, no. 1-2, p. 5-15. | en |
dc.identifier.issn | 1213-6972 (print) | |
dc.identifier.issn | 1213-6980 (CD-ROM) | |
dc.identifier.issn | 1213-6964 (online) | |
dc.identifier.uri | http://wscg.zcu.cz/wscg1995/wscg95.htm | |
dc.identifier.uri | http://hdl.handle.net/11025/16014 | |
dc.format | 11 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | cs |
dc.relation.ispartofseries | Journal of WSCG | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | počítačová animace | cs |
dc.subject | objektově orientovaná grafika | cs |
dc.subject | animace lidského těla | cs |
dc.subject | modelování | cs |
dc.title | One method of the human body model animation | en |
dc.type | článek | cs |
dc.type | article | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.description.abstract-translated | In the first part of the paper we show a new approach to the modelling of the human body. The modelling of the human body has two parts - the model structure description (the model of the human body we call "figure") and the model motion control. The second part of this article is devoted to methods of the figure´s structure formal description and to control of the figure´s behavior. For this purpose we have proposed a special formal language FDL (Figure Description Language). The next part informs on the implementation our ideas in program VITALIATOR. The implementation is consistently based on the object oriented approach. In the last par of our contribution we discuss questions connected with control of all actor´s body parts and parallel movement control of more figures. | en |
dc.subject.translated | computer animation | en |
dc.subject.translated | object-oriented graphics | en |
dc.subject.translated | human body animation | en |
dc.subject.translated | modelling | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | Volume 3, number 1-2 (1995) |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Berka_95.pdf | Plný text | 1,08 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/16014
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