Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Hofsetz, Christian | |
dc.contributor.author | McGuinness, Peter | |
dc.contributor.author | Liu, Yang | |
dc.contributor.author | Chen, George | |
dc.contributor.author | Max, Nelson | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-04-19T07:42:19Z | |
dc.date.available | 2013-04-19T07:42:19Z | |
dc.date.issued | 2004 | |
dc.identifier.citation | Journal of WSCG. 2004, vol. 12, no. 1-3, p. 261-268. | en |
dc.identifier.issn | 1213-6972 | |
dc.identifier.uri | http://wscg.zcu.cz/wscg2004/Papers_2004_Full/K83.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/1704 | |
dc.description.abstract | We present a system for rendering novel viewpoints from a set of calibrated and silhouette-segmented images using the visual hull together with multi-view stereo. The visual hull predicted from the object silhouettes is used to restrict the search range of the multi-view stereo. This reduces redundant computation and the possibility of incorrect matches. Unlike previous visual hull approaches, we do not need to recover a polyhedral model. Instead, the visual hull is implicitly described by the silhouette images and synthesized using their projections onto a set of planes. This representation allows an efficient implementation on current pixel-shader graphics cards, yielding frames at interactive rates. We also introduce a library of image filters to improve rendering results along edges and silhouette profiles. | en |
dc.format | 8 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | UNION Agency | cs |
dc.relation.ispartofseries | Journal of WSCG | en |
dc.rights | © UNION Agency | cs |
dc.subject | segmentace siluet | cs |
dc.subject | vykreslovací systémy | cs |
dc.title | Visual hull rendering with multi-view stereo refinement | en |
dc.type | článek | cs |
dc.type | article | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | silhouette segmentation | en |
dc.subject.translated | rendering systems | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | Volume 12, number 1-3 (2004) |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
K83.pdf | 355,06 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/1704
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