Title: Serialization of data structures in the C++ programming language using the reflection information
Authors: Sokół, Radosław
Citation: AMTEE ’11 : tenth international conference on Advanced Methods in the Theory of Electrical Engineering : September 06-09, 2011 [Cheb, Czech Republic], p. VII-5-6.
Issue Date: 2011
Publisher: University of West Bohemia
Document type: konferenční příspěvek
conferenceObject
URI: http://cpee.zcu.cz/AMTEE/ArchivedProceedings.aspx
http://hdl.handle.net/11025/25932
ISBN: 978-80-7043-993-7
Keywords: C++;odraz;serializace;generické programování
Keywords in different language: C++;reflection;serialization;generic programming
Abstract in different language: In all cases a data structure (or an array of data structures) needs to be serialized or deserialized in the C++ programming language, a developer needs to write his or her own code. If the serialization mechanism needs to accommodate further expansion of the structure or the structure itself contains variable-length fields (especially strings), the required code can quickly grow quite large and may not be reused in further cases. However, using the reflection mechanism described in [1], one can quickly serialize and deserialize any data structure or container with few lines of code.
Rights: © University of West Bohemia
Appears in Collections:CPEE – AMTEE 2011

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