Title: Simulating small-scale object stacking using stack stability
Authors: Kronborg Thomsen, Kasper
Kraus, Martin
Citation: WSCG 2015: poster papers proceedings: 23rd International Conference in Central Europe on Computer Graphics, Visualization and Computer Visionin co-operation with EUROGRAPHICS Association, p. 5-8.
Issue Date: 2015
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: wscg.zcu.cz/WSCG2015/CSRN-2503.pdf
http://hdl.handle.net/11025/29559
ISBN: 978-80-86943-67-1
ISSN: 2464-4617
Keywords: simulace;stohování objektů;zvětšení motoru;herní fyzika
Keywords in different language: simulation;object stacking;engine extension;game physics
Abstract: This paper presents an extension system to a closed-source, real-time physics engine for improving structured stacking behavior with small-scale objects such as wooden toy bricks. The proposed system was implemented and evaluated. The tests showed that the system is able to simulate several common stacking scenarios, which the base physics engine cannot simulate.
Rights: © Václav Skala - Union Agency
Appears in Collections:WSCG 2015: Poster Papers Proceedings

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