Název: | Massively Parallel CPU-based Virtual View Synthesis with Atomic Z-test |
Autoři: | Stankowski, Jakub Dziembowski, Adrian |
Citace zdrojového dokumentu: | WSCG 2023: full papers proceedings: 1. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 277-283. |
Datum vydání: | 2023 |
Nakladatel: | Václav Skala - UNION Agency |
Typ dokumentu: | konferenční příspěvek conferenceObject |
URI: | http://hdl.handle.net/11025/54434 |
ISBN: | 978-80-86943-32-9 |
ISSN: | 2464–4617 (print) 2464–4625 (CD/DVD) |
Klíčová slova: | syntéza virtuálního pohledu;pohlcující video systém;zpracování videa v reálném čase |
Klíčová slova v dalším jazyce: | virtual view synthesis;immersive video system;real-time video processing |
Abstrakt v dalším jazyce: | In this paper we deal with the problem of real-time virtual view synthesis, which is crucial in practical immersive video systems. The majority of existing real-time view synthesizers described in literature require using dedicated hardware. In the proposed approach, the view synthesis algorithm is implemented on a CPU increasing its usability for users equipped with consumer devices such as personal computers or laptops. The novelty of the proposed algorithm is based on the atomic z-test function, which allows for parallelization of the depth reprojection step, what was not possible in previous works. The proposal was evaluated on a test set containing miscellaneous perspective and omnidirectional sequences, both in terms of quality and computational time. The results were compared to the state-of-the-art view synthesis algorithm – RVS. |
Práva: | © Václav Skala - UNION Agency |
Vyskytuje se v kolekcích: | WSCG 2023: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
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G17-full.pdf | Plný text | 2,42 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/54434
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