Katedra výpočetní a didaktické techniky / Department of Computer and Didactic Technology

Zobrazit statistiky

Kolekce


Poslední příspěvky

Ledvina, Lukáš
Placený obsah ve videohrách jako riziko pro žáky základních škol

The topic of my master thesis was paid content in video games as a risk for primary school students. In the first half I focused on defining basic concepts, introducing modern game mechanics and the risks associated with them. The most discussed microtransactions are the ...

Frolík, Dominik
Badatelsky orientovaná výuka robotiky s využitím LEGO Mindstorms Robot Inventor

In this thesis, we focused on research-oriented teaching of robotics using LEGO Mindstorms Robot Inventor. The aim was to design and validate activities that promote students' inquiry thinking at the lower secondary level in the field of computer science and robotics, i...

Vrbová, Viola
Sada úloh souvisejících s konečnými automaty pro RVP ZV

The thesis focuses on finite automata and their use in elementary school education. Several definitions of computer science as a discipline are given, the importance of theoretical computer science is emphasized, and finite automata and their representations are introduced. The text further&...

Glazer, Alois
Využití vlastního mobilního zařízení žáka základní školy \nl{}pro vzdělávací aktivity ve škole

The work focuses on the use of a student's own mobile device for educational activities in school. The aim of the work is to design teaching strategies involving mobile devices for elementary school students. The means to achieve this goal is to visit and analyze a&#x...

Hrubý, Antonín
Tvorba terénní únikové hry s využitím QR kódů

This master's thesis focuses on the design and implementation of a field escape game using QR codes, including the creation of teaching materials for teachers. The teaching materials were created in PDF format, as well as in the form of a website (www.pokladnaradyni.cz). The&#x...