Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Schleise, Sabine | |
dc.contributor.author | Hahne, Uwe | |
dc.contributor.author | Lindinger, Jakob | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2024-07-28T18:25:03Z | - |
dc.date.available | 2024-07-28T18:25:03Z | - |
dc.date.issued | 2024 | |
dc.identifier.citation | WSCG 2024: full papers proceedings: 32. International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, p. 157-166. | en |
dc.identifier.issn | 2464–4625 (online) | |
dc.identifier.issn | 2464–4617 (print) | |
dc.identifier.uri | http://hdl.handle.net/11025/57388 | |
dc.format | 10 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | en |
dc.rights | © Václav Skala - UNION Agency | en |
dc.subject | 3D vidění | cs |
dc.subject | NeRF | cs |
dc.subject | průmyslová metaverze | cs |
dc.subject | ponoření | cs |
dc.subject | nervové vykreslování | cs |
dc.title | An automated Pipeline to bring NeRFs to the Industrial Metaverse | cs_CZ |
dc.title | An automated Pipeline to bring NeRFs to the Industrial Metaverse | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.description.abstract-translated | The Industrial Metaverse offers new opportunities in various industrial sectors, such as product development, collaboration, sales and marketing. It relies on rendering 3D scenes of industrial plants, factories, and machines that are viewed by multiple human observers in various industrial applications. Creating these 3D scenes requires either elaborate 3D modeling efforts or complex 3D reconstruction methods. Both approaches require expensive hardware and highly trained individuals to create photo-realistic results. To overcome these limitations, we offer an end-to-end pipeline that generates photo-realistic 3D scene renderings from video input using NeRF (neural radiance fields). Our tool automates the entire process, resulting in remarkable efficiency gains. It reduces the creation time from days to minutes, even for untrained users | en |
dc.subject.translated | 3D vision | en |
dc.subject.translated | NeRF | en |
dc.subject.translated | industrial metaverse | en |
dc.subject.translated | immersion | en |
dc.subject.translated | neural rendering | en |
dc.identifier.doi | https://doi.org/10.24132/10.24132/CSRN.3401.17 | |
dc.type.status | Peer reviewed | en |
Vyskytuje se v kolekcích: | WSCG 2024: Full Papers Proceedings |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
B59-2024.pdf | Plný text | 7,03 MB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/57388
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