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DC poleHodnotaJazyk
dc.contributor.authorRudomín, Isaac
dc.contributor.authorCastillo, José Luis
dc.contributor.editorSkala, Václav
dc.date.accessioned2013-08-20T13:01:28Z-
dc.date.available2013-08-20T13:01:28Z-
dc.date.issued2002
dc.identifier.citationWSCG '2002: Posters: The 10-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2002, 4.-8. February 2002 Plzeň, p. 45-48.en
dc.identifier.isbn80-903100-0-1
dc.identifier.urihttp://wscg.zcu.cz/wscg2002/Papers_2002/E31.pdf
dc.identifier.urihttp://hdl.handle.net/11025/6077
dc.description.abstractThis paper describes a technique that allows pieces of clothing to be placed over an animated articulated character in real-time. In order to do this, the character to be dressed must be approximated using a hierarchy of ellipsoids. The pieces of clothing are represented using mass-spring particle systems; the particles move by applying dynamic forces to them and integrating the system with an explicit method. Penetration of the character’s ellipsoids by any particle are avoided; to facilitate and accelerate these calculations the ellipsoids are arranged in groups and an adjacency graph is constructed between these groups. This method is fast enough to deliver real-time performance on mid-range PCs and workstations, using only portable and standard C++ and OpenGL code.en
dc.format4 s.cs
dc.format.mimetypeapplication/pdf
dc.language.isoenen
dc.publisherUNION Agencyen
dc.relation.ispartofseriesWSCG '2002: Postersen
dc.rights© UNION Agencycs
dc.subjectfyzikálně založené modelovánícs
dc.subjectčásticové systémycs
dc.subjectpočítačová simulacecs
dc.subjectoblečenícs
dc.titleReal-time clothing: geometry and physicsen
dc.typekonferenční příspěvekcs
dc.typeconferenceObjecten
dc.rights.accessopenAccessen
dc.type.versionpublishedVersionen
dc.subject.translatedphysically based modellingen
dc.subject.translatedparticle systemsen
dc.subject.translatedcomputer simulationen
dc.subject.translatedclothingen
dc.type.statusPeer-revieweden
Vyskytuje se v kolekcích:WSCG '2002: Posters

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