Full metadata record
DC pole | Hodnota | Jazyk |
---|---|---|
dc.contributor.author | Lejdfors, Calle | |
dc.contributor.author | Ohlsson, Lennart | |
dc.contributor.editor | Skala, Václav | |
dc.date.accessioned | 2013-01-22T12:18:42Z | - |
dc.date.available | 2013-01-22T12:18:42Z | - |
dc.date.issued | 2005 | |
dc.identifier.citation | WSCG '2005: Posters: The 13-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision 2005 in co-operation with EUROGRAPHICS, University of West Bohemia, Plzen, Czech Republic, p. 37-38. | en |
dc.identifier.isbn | 80-903100-8-7 | |
dc.identifier.uri | http://wscg.zcu.cz/WSCG2005/Papers_2005/Poster/!WSCG2005_Poster_Proceedings_Final.pdf | |
dc.identifier.uri | http://hdl.handle.net/11025/900 | |
dc.description.abstract | Writing real-time visual effects for graphics hardware is made difficult by the high degree of dependence between GPU-level shaders and CPU-level orchestration of pipeline settings parameter bindings. This paper presents PyFX, an effect framework embedded in the programming language Python. Compared to existing existing frameworks this language embedding gives the effect programmer greater expressive power. These benefits, together with some imrpoved functional features of the framework, are demonstrated through some illustrative examples. | en |
dc.format | 2 s. | cs |
dc.format.mimetype | application/pdf | |
dc.language.iso | en | en |
dc.publisher | Václav Skala - UNION Agency | en |
dc.relation.ispartofseries | WSCG '2005: Posters | en |
dc.rights | © Václav Skala - UNION Agency | cs |
dc.subject | real-time programování | cs |
dc.subject | CPU/GPU interakce | cs |
dc.subject | vestavěné jazyky | cs |
dc.subject | vizuální efekty | cs |
dc.title | A scripting tool for real-time effect programming | en |
dc.type | konferenční příspěvek | cs |
dc.type | conferenceObject | en |
dc.rights.access | openAccess | en |
dc.type.version | publishedVersion | en |
dc.subject.translated | real-time programming | en |
dc.subject.translated | CPU/GPU interaction | en |
dc.subject.translated | embedded languages | en |
dc.subject.translated | visual effects | en |
dc.type.status | Peer-reviewed | en |
Vyskytuje se v kolekcích: | WSCG '2005: Posters |
Soubory připojené k záznamu:
Soubor | Popis | Velikost | Formát | |
---|---|---|---|---|
Lejdfors.pdf | Plný text | 13,71 kB | Adobe PDF | Zobrazit/otevřít |
Použijte tento identifikátor k citaci nebo jako odkaz na tento záznam:
http://hdl.handle.net/11025/900
Všechny záznamy v DSpace jsou chráněny autorskými právy, všechna práva vyhrazena.