Title: Fractal image compression for efficient texture mapping
Authors: Stachera, Jerzy
Nikiel, Sławomir
Citation: WSCG '2004: Posters: The 12-th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, 2.-6. February 2004, Plzen, p. 169-172.
Issue Date: 2004
Publisher: UNION Agency
Document type: konferenční příspěvek
URI: http://wscg.zcu.cz/wscg2004/Papers_2004_Poster/G19.pdf
ISBN: 80-903100-6-0
Keywords: generování obrazu;mapování textur;komprese fraktálních obrazů;multirozlišení
Keywords in different language: image generation;texture mapping;fractal image compression;multiresolution
Abstract: Texture mapping has traditionally been used to add visual realism to computer graphics images. In the paper we propose an alternative technique for image texture handling. We use fractal image compression scheme to compress and decompress large and complex textures. We identify special properties of the method to apply in the very process of texture mapping. The main idea is to exploit high degree of local self-similarity in natural textures. The method allows for very high compression of complex textures, provides real-time decompression and perfectly suits Level of Detail. Properties of the method are compared to those of classical DCT and wavelet compression schemes.
Rights: © UNION Agency
Appears in Collections:WSCG '2004: Posters

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Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/967

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