Title: Image-based Animation
Authors: Choudhury, Biswarup
Raghothaman, Ambareesha
Chandran, Sharat
Citation: WSCG 2011: Full Papers Proceedings: The 19th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in cooperation with EUROGRAPHICS Association, p. 57-64.
Issue Date: 2011
Publisher: Václav Skala - UNION Agency
Document type: konferenční příspěvek
conferenceObject
URI: http://wscg.zcu.cz/WSCG2011/!_2011_WSCG_Full_papers.pdf
http://hdl.handle.net/11025/10806
ISBN: 978-80-86943-83-1
Keywords: animace;vykreslování;virtuální realita;rozšířená realita
Keywords in different language: animation;rendering;virtual reality;augmented reality
Abstract: Animation has evolved over the years – from the early days of 2D animation to the present technology of using GPU-based shader programs for providing complex, photorealistic lighting. One thing has, however, remained constant – a geometrical model has been considered essential in computer animation. In this paper, we propose an alternative. An image-based framework is presented for creating arbitrary motions of an object using only captured images of the object; no geometry of the object or the environment is provided by the user. Photorealism is an immediate side effect as a consequence. Specifically we preprocess a set of images of a static object under a set of carefully chosen lighting configurations. Now given an arbitrary environment in the form of images again, and any arbitrary three-dimensional path that the object is desired to move, our algorithm creates a motion sequence of the object-realistically composed in the new environment.
Rights: © Václav Skala - UNION Agency
Appears in Collections:WSCG '2011: Full Papers Proceedings

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