Title: | Efficient Non-Linear Editing of Large Point Clouds |
Authors: | Aiteanu, Fabianu Degener, Patrick Klein, Reinhard |
Citation: | WSCG 2010: Full Papers Proceedings: 18th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision in co-operation with EUROGRAPHICS, p. 105-112. |
Issue Date: | 2010 |
Publisher: | Václav Skala - UNION Agency |
Document type: | konferenční příspěvek conferenceObject |
URI: | http://wscg.zcu.cz/WSCG2010/Papers_2010/!_2010_FULL-proceedings.pdf http://hdl.handle.net/11025/10845 |
ISBN: | 978-80-86943-88-6 |
Keywords: | bodové mraky;nelineární editování;diferenciální souřadnice;podvzorkování |
Keywords in different language: | point clouds;non-linear editing;differential coordinates;subsampling |
Abstract: | Editing 3D models is often performed on triangular meshes. We generalize editing operations based on differential coordinates to work on point clouds without explicit connectivity information. This allows a point cloud to be interpreted as a surface or volumetric body upon which physically plausible deformations can be applied. Our multiresolution approach allows for a real-time editing experience of large point clouds with 1M points without any offline processing. We tested our method on a range of synthetic and real world data sets acquired by laser scanner. All of them were interactively editable and produced intuitive deformation results within few minutes of editing. |
Rights: | © Václav Skala - UNION Agency |
Appears in Collections: | WSCG 2010: Full Papers Proceedings |
Files in This Item:
File | Description | Size | Format | |
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Aiteanu.pdf | Plný text | 1,75 MB | Adobe PDF | View/Open |
Please use this identifier to cite or link to this item:
http://hdl.handle.net/11025/10845
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