Title: Editor vizuálních vlastností objektů pro real-time grafiku
Other Titles: Material editor for real-time graphics
Authors: Vodička, Jan
Advisor: Vaněček, Petr
Issue Date: 2012
Publisher: Západočeská univerzita v Plzni
Document type: bakalářská práce
URI: http://hdl.handle.net/11025/5536
Keywords: editor;textura;shader;model
Keywords in different language: editor;texture;shader;model
Abstract: The aim of this work is to acquaint the reader with tools for editing visual properties of objects for real-time graphics and it should be pointed out their weaknesses. The next part of this work is to design and implement custom software solution to control and modify the appearance of objects at both the texture and the shader level. This work should provide the reader an alternative procedure for creating visual properties of an objects.
Abstract in different language: The aim of this work is to acquaint the reader with tools for editing visual properties of objects for real-time graphics and it should be pointed out their weaknesses. The next part of this work is to design and implement custom software solution to control and modify the appearance of objects at both the texture and the shader level. This work should provide the reader an alternative procedure for creating visual properties of an objects.
Rights: Plný text práce je přístupný bez omezení.
Appears in Collections:Bakalářské práce / Bachelor´s works (KIV)

Files in This Item:
File Description SizeFormat 
bcdoc.pdfPlný text práce5,97 MBAdobe PDFView/Open
A09B0493Pposudek.pdfPosudek vedoucího práce373,21 kBAdobe PDFView/Open
A09B0493Pprubeh.pdfPrůběh obhajoby práce47,3 kBAdobe PDFView/Open


Please use this identifier to cite or link to this item: http://hdl.handle.net/11025/5536

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